100 anomalies. One exit. Spot the difference or stay forever.

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March 31, 2026 — 7:00 PM GMT+2

Static Condition is a psychological horror walking simulator inspired by liminal spaces and the "spot-the-difference" genre. Every run is a test of your focus and your ability to remain calm as the environment twists around you.

You are caught in a repeating loop within a subterranean parking garage where reality shifts in subtle, unsettling ways. Your only goal is to reach the exit—but the garage is alive with 100 unique anomalies. Some are blatant, others are agonizingly subtle. You must sharpen your senses, maintain your focus, and keep your composure.

Every decision matters: identify the anomaly and turn back, or risk repeating the same loop forever.

Will you uncover every anomaly and fill your Trophy Room, or will the Static Condition become your permanent reality?

Features

  • 100 unique anomalies to discover
  • 3–5 hours of playtime
  • Adaptive hint system
  • Detailed in-game statistics
  • Trophy Room progression system
  • Gamepad support
  • 15 languages supported
  • Stream & monetize freely — all audio is copyright safe

Built different

The 'too short' problem

Some anomaly games feel short because players hit a fake ending and stop. Static Condition shows you exactly how many anomalies are still missing and lets you continue. Finishing the first loop is just the beginning.

The frustration problem

Getting reset by the same anomaly repeatedly with no idea why kills the fun. The hint system only activates on repeat failures of the same anomaly, scaling from vague to specific. Optional and completely configurable.

Your progress, visualized

The Trophy Room is a physical representation of every anomaly you've spotted. A beginner sees what they've achieved. An experienced player sees what's still missing. Progress without breaking immersion.

What did I miss?

Once an anomaly has been revealed, you'll see exactly in which round you missed it and how many times you failed to spot it. No more wondering what happened.

Screenshots

Static Condition screenshot
Static Condition screenshot
Static Condition screenshot
Static Condition screenshot
Static Condition screenshot
Static Condition screenshot
Static Condition screenshot
Static Condition screenshot
Static Condition screenshot
Static Condition screenshot
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Static Condition screenshot
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Static Condition screenshot
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Screenshot